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The Unofficial Clash Quest Postmortem

Deconstructor of Fun

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Supersel's Development Model - Which One Would You Choose?

I'm a thinking about going back to supersel's development model. I think i will talk with the team and see what they are filling and what do they want to do. The problem is that the game that they look for, the random factor is so strong in this game that i feel, a comparative, live hate randomness. At a calen o, i'll close it out with this question, because this has been a great interview. Nd, if you've enjoyed it, i check out the blog piece. A reading in full.

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