
#244 Round Table on Matching Player Expectations
The Game Design Round Table
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Table Top Games Design - Is Balanceable a Key Concept in Game Design?
"We know that fundamentally we're given to have to build characters that break these or rules of the game. The fastest way to do that would be to like, build that like, hard coated into the character," he says. "So it's about finding the um finding that middle ground of actually bebin to have like, expandable, scalable and manipula systems."
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