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33: Making Generous Games with Terry Cavanagh (Dicey Dungeons)

Eggplant: The Secret Lives of Games

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Terry's Game Design Process

I think one of the enduring qualities of Terry's design is that it feels generous. V and super hexagon both felt so much bigger than I expected them to be. Dicy Dungeons is huge, but it started out much smaller as well. It kind of merits the way they were developed for all three games.

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