7min chapter

The AIAS Game Maker's Notebook cover image

Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme

The AIAS Game Maker's Notebook

CHAPTER

Enhancements in Weapon Upgrade and Checkpoint Systems in Dead Space

Exploring the improvements made to the weapon upgrade system in a video game, focusing on meaningful choices and their impact on gameplay. Additionally, discussing the strategic placement and evolution of the checkpoint system for a more seamless player experience.

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