
64: Giving Games a Voice with Sarah Elmaleh
Eggplant: The Secret Lives of Games
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The Future of Voice in Game Design
I've often really enjoyed games that are centrally designed around voice. So I guess my question for you at some and the other end of this relationship, is there anything radical or experimental that you would like to see more game designers do with voice? Like how can we put voice at the core of our designs rather than like right, okay, we just want to voice the characters we've already written. You know, one of my favorites would be getting over it with Bennett Foddy. He's not a professional actor, but I feel like his like pretty personal musings that he's a talking and tag andizer professional antagonizer. But I feel like that really elevates the game to something
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