
#46 - Why Your (GOOD) Game Won't Sell – Part 1
Fun Problems
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Navigating Board Game Trends
This chapter explores the evolving preferences of board game customers, emphasizing popular themes and the significance of player counts. The discussion highlights the demand for games tailored for two players and solo experiences while analyzing the challenges in social deduction game design. Hosts also delve into the impact of marketing and budgeting on game recommendations for gatherings and gifting.
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