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327. PS6 Specs Dev Feedback, Borderlands 4 Performance, AMD RDNA 5 | Bryan Heemskerk

Broken Silicon

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Balancing Art and Performance in Game Development

This chapter explores the ongoing challenges of optimizing Borderlands 4 for PS5 Pro, focusing on the tension between stylized graphics and technical performance. It discusses the intricacies of game engine optimization, particularly with Unreal Engine 5, and the impact of graphical effects on performance metrics. The conversation highlights the experiences of developers and the complexities of maintaining efficiency in game design while managing advanced rendering techniques.

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