
Fable – Cane and Rinse No.632
The Cane and Rinse videogame podcast
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Fable's Aesthetic and Audio Critique
This chapter explores the visual design and color palette of the Fable game, calling for a more vibrant and unique environment while critiquing character and enemy aesthetics. The speakers express dissatisfaction with the audio design, comparing it unfavorably to other titles and highlighting issues with sound mechanics that affect gameplay. Additionally, the chapter reflects on the game's moral choices, discussing their impact on player experience and comparing them to more advanced systems in modern games.
Transcript
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