
43: A Window Into Narrative Systems with Tom Francis
Eggplant: The Secret Lives of Games
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The Day Challenge Is a Game Developer's Choice for Hardcore Players
A lot of players are just super super cautious and so they never took on hard missions. I didn't want it to be a case for the day if I was only for the hardcore people. The shop that you can visit before or between any mission counts against your score at the end. Tom has updated thoughts on how much difficulty is a personal thing to players what are good bad difficulty designs.
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