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Intellectual Property (Ep. 15)

Gamecraft

CHAPTER

Success of Brand Licensing in Gaming Industry

This chapter delves into the successful use of brand licensing in the gaming industry, showcasing examples of how companies like Glue and Scoply capitalized on valuable IPs like Monopoly to navigate challenges in targeted advertising post IDFA, resulting in successful game launches. It also discusses TQ's lucrative brand licensing strategy with popular franchises and the impact of celebrity endorsements on the gaming industry, drawing comparisons between IP license deals and challenges faced with celebrity endorsements. Additionally, it explores EA Sports' significant presence in licensing arrangements, focusing on their brand evolution from John Madden football in 1988 and the evolution of sports video games.

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