23min chapter

Gamecraft cover image

Intellectual Property (Ep. 15)

Gamecraft

CHAPTER

Success of Brand Licensing in Gaming Industry

This chapter delves into the successful use of brand licensing in the gaming industry, showcasing examples of how companies like Glue and Scoply capitalized on valuable IPs like Monopoly to navigate challenges in targeted advertising post IDFA, resulting in successful game launches. It also discusses TQ's lucrative brand licensing strategy with popular franchises and the impact of celebrity endorsements on the gaming industry, drawing comparisons between IP license deals and challenges faced with celebrity endorsements. Additionally, it explores EA Sports' significant presence in licensing arrangements, focusing on their brand evolution from John Madden football in 1988 and the evolution of sports video games.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode