This chapter explores the experiences of speakers within the video game industry as they navigate the process of forming unions. They discuss their roles, the importance of collaboration, and the necessity of safeguarding workplace culture amid challenges like pay inequality and burnout. The conversation emphasizes the significance of communication and collective efforts in unionizing, highlighting the critical relationship between different teams and the empowerment it brings, particularly to Quality Assurance.
Paris Marx is joined by Taylor Welling and Kathryn Friesen to discuss how they formed wall-to-wall unions in the video game industry and their thoughts on broader challenges like layoffs and corporate consolidation.
Taylor Welling is a producer and union member at OneBGS and Kathryn Friesen is quest designer and member of the World of Warcraft GameMakers Guild.
Tech Won’t Save Us offers a critical perspective on tech, its worldview, and wider society with the goal of inspiring people to demand better tech and a better world. Support the show on Patreon.
The podcast is made in partnership with The Nation. Production is by Eric Wickham. Transcripts are by Brigitte Pawliw-Fry.
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