"24 % is a lot. I mean, like, if you read a lot of papers a edo, the impact, sometimes the impact can be very low, like five%. And even that's considered like, let's go light a bonfire and dance naked around it, because that's something." "I would explore a other areas of how can i play with social status? Part of the problem with potential misinformation is, like, the lot of the content could be a lttle bit more inflammatory," he says. 'Imagine a world where your ridio gets flagged. Now people can't like it'
In this episode we sit down with expert in behavioral economics Evelyn Gosnell, who is also the managing director of Irrational Labs, an organization that uses social science to help other organizations make big decisions, fight misinformation, and design better products and services.
In a new information ecosystems where our primate brains, which evolved to spread gossip and argue and debate and deliberate and play status games and manage our reputations among trusted peers and signal our attitudes about what we perceive as "us" versus what we perceive as "them," several organizations are helping the places where we gather to do these things create better environments in which to do them.
Evelyn Gosnell is the managing director of one of those organizations, Irrational Labs, and on this show – a podcast about the science of judgment, decision making, bias, and reasoning – she will give us a behind-the-scenes look at how they use the latest research, and conduct their own research, to improve the world.
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