
59: Making Magic with Chevy Ray Johnston (Ikenfell)
Eggplant: The Secret Lives of Games
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How to Use a Spell in Witchcraft
Early spells are still super useful. Like it's an actually amazing design feat to figure that out, like to like not make it cover the entire space. I just really wanted everybody, never really need toolkit that felt very personable to that character. But yeah, a big thing, I kind of want to talk about magic in Final Fantasy games. They've just like RPGs, you can't exist RPGs. So it's too important. You're like, yeah, you're always here. It was your top three. Okay, tactics doesn't count, but tactics is, I love tactics. I love nine and I love six, I think those are my favorites.
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