
22: Making the post-post-apocalypse RAD with Double Fine’s Lee Petty
Eggplant: The Secret Lives of Games
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How Big of a Challenge Is This?
"I like to make a but also, you know, like to play. I feel like i've been kind of dipping my toe into procedureism te little bit before rad so in two thousand 12 we had a, um, another amis fortnight was, think itwas our first public one," he said. "And i pitched and made this game called autonomous which has some proceduraism in it." It's a first person game where you assume your kind of robotic entity based on the appearance of your hands. And ultimately the goal of that game was to collect a certain amount of energy to then go to the next level.
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