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Series 10 - Episode 18 Andy Abraham (Concepts)

The Magic Academy

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How to Design a Good Task

I was going to finish on something which I think was so I mean I could talk about well though it is the task how do I design a good task and I think there's not enough examples of that. The one I was finishing with was something which I like Marco Solub and put out a while back which for me is the classic case of so-and-same. If you want to learn something people have got an opportunity to do it, says Stuart Lancaster. There's a tension between opportunity and representativeness in 15 aside rugby but if you're not careful you're bored of pants off people because they don't have such a ball yeah.

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