8min chapter

Rad History cover image

3. Goldeneye 007 - With John Gruber

Rad History

CHAPTER

Challenges of GoldenEye Development

This chapter explores Rare's struggle to acquire the rights to develop a video game based on the James Bond film GoldenEye, highlighting the challenges faced with limited access to the film's plot and the poor reputation of movie adaptations. It also reflects on the gaming landscape of the 90s, discussing the generational shift in technology and the legacy of Pierce Brosnan's portrayal of Bond during that era.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode