two & a half gamers cover image

Hybrid casual Twisted Tangle: 85% purchase revenue driven by iOS growth? Everything is possible!

two & a half gamers

CHAPTER

Exploring Creativity in Mobile Gaming

This chapter delves into the creative aspects of a mobile game, targeting mainly females aged 30-35 from the US. It discusses the different creative elements like visuals, sound, and gameplay, with comparisons to a complex cake. The discussion also covers unexpected creative iterations, critiques of stock gameplay videos, and strategies for analytics and campaign shifts.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner