The Business of Content with Simon Owens cover image

How media outlets can use games to increase their revenue

The Business of Content with Simon Owens

00:00

The Evolution of Print Media and the Rise of Digital Gaming

This chapter delves into the historical shift of print newspapers and their revenue models, examining how diverse content originally attracted local audiences. It further traces one speaker's journey from journalism to academia, focusing on the development of digital game solutions for media outlets.

Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner
Get the app