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#681: Doom Legend John Romero — The Path to Prolific Innovation and Making 130+ Games, How to Find the Soul of the Work, Audacious Ambition, and Building in Monk Mode

The Tim Ferriss Show

CHAPTER

From Doom to Quake: The Evolution of Game Development

This chapter explores the dynamics of team collaboration in creating groundbreaking video games like Doom and Quake, emphasizing the importance of shared experiences and innovative design processes. It highlights the challenges faced during development, including the addition of multiplayer features and the evolution of game engines, while reflecting on the pressures of success. The speaker also shares personal insights into their journey in the gaming industry, including the origins of the name 'Doom' and the motivations behind their memoir.

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