
62: Rethinking Difficulty with Maddy Thorson
Eggplant: The Secret Lives of Games
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You've Changed a Game, or Should You Change It?
Celeste: We patched it to day a. We changed some stuff, and people are very mad at us. I don't know if it's something to do with the kind of games we make, but, like, people hate when we patch us. The reaction is more, i think the gut reaction that people feel is like fear or anger,. Like just, like, this thing is changing. And, like, change. Yes, yes. It's really tricky to cause, cause we want to make something that’s kind of, you know, the goalis to make something timeless, or something that can live for a long time.
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