
23: Reinventing Basketball (and Spelunky) with Andy Hull (Dunk Lords)
Eggplant: The Secret Lives of Games
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The Stress Test for the City of Gold
Some of these runs like take hours because you spend a whole bunch of time really carefully whipping every single gem and piece of gold in the level into one big pile or multiple big piles. But I think there is it's not just about that grid system. It's also something about like a certain like linked lists code or something. So if there could very well be a bug with that too, where like you can somehow double trigger pickup code because the item still exists in memory. Yeah. Well, I also agree that it's like in no way did I mean to imply that you should be worrying about these bugs all these years later, but you just might be fascinated.
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