
24: Going Rogue with Glenn Wichman (Rogue)
Eggplant: The Secret Lives of Games
00:00
The Road to Procedural Level Generation
We landed on it early because we weren't smart enough to know how to do anything clever. We did you know do a number of refinements but we never kind of went back and came up with anything more sophisticated than our extremely naive thing. I have occasionally gone back to it a little bit but not in a really deep wayI don't think that I have anything big to add to procedural generation. So can you maybe like say something about how that how the simplicity came to be? Yeah I think ifIf you had given Michael a lot more technology he would have built something a lot more complicated. But I wouldn't have.
Transcript
Play full episode