
#33 - Iterative Prototyping and Tabletop Transposition With Charlie Cleveland
Game Developer Podcast
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Introduction
On Game Developer podcast, episode 33, we are joined by Unknown World's Entertainment CEO and founder, Charlie Cleveland. Charlie joins game developer EIC, Daniel Rindo, and publisher, Elissa Macloon, to talk about the making of Moonbreaker and Subnautica. Touching on what to do with player feedback that prompts a change of direction, how to thoughtfully translate tabletop elements to digital game, and talking about why some game developers just love Miro. This episode was recorded live at GDC showcase 2023.
Transcript
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