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Fired, Broke, and 2 Weeks from a Hit: How Gabriel Stürmer Started Clap Clap Games

Hey, Good Game

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Navigating Small Team Dynamics in Game Development

This chapter explores the intricacies of a small game development team's dynamics, particularly the co-founders' experiences in hiring and balancing growth with operational efficiency. It also examines their business model, focusing on collaborations with publishers and the challenges of self-publishing in the mobile gaming industry.

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