
59: Making Magic with Chevy Ray Johnston (Ikenfell)
Eggplant: The Secret Lives of Games
00:00
How to Prove an Idea Works Quickly
RPGs are scary because they require lots of parts working before you can judge if it's good at all. Do you have any tips for proving the overall idea works quickly or turning off that is this going to work part of your brain? Yeah, it has so many working systems is very tricky. It's tricky to isolate them too because quite often they don't work in isolation.
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