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Braid: A Throwback Episode
Braid is a progenitor to things that I consider really artistically ambitious indie platformers, puzzle platformers like Limbo and Inside. It's intensely interested in deconstructing the medium and actually examining the nature of interactivity itself through the puzzles. They're so conceptually complex. And furthermore, I don't think they'd get anything, much of anything at all, from the blocks of text that form the game's story, such as it is.