
23: Reinventing Basketball (and Spelunky) with Andy Hull (Dunk Lords)
Eggplant: The Secret Lives of Games
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The Chaos of Dunk Lords
Derek: I want each of the items to have their own space and create their own way of playing. Um, because the thing is, is like, even though it feels like, Oh, I'm on a computer, I have infinite resources, I can just make a million items. Like in reality, there's a lot of work that has to go into making each item. And so I kind of felt like by thinking about it, like a limited resource, it made me make better choices about what kind of stuff to put in the game. It seems like he's really embraced, sort of moved away from balance in some sense, and really embracing the chaos that emerges from some
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