
Making Animal Well as a Solo Game Developer with Billy Basso
The AIAS Game Maker's Notebook
Crafting Minimalist Code and Evolving Audio
The chapter covers the process of meticulously crafting clean and efficient code for a game after work hours, prioritizing space and efficiency while delving into the evolution of the game's audio from basic sound effects to richer, ambient music. The speaker discusses their inspiration, tools used for music generation, and the importance of creating meditative audio that enhances the gameplay experience.
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