3min chapter

The AIAS Game Maker's Notebook cover image

Twelve Minutes with Luis Antonio

The AIAS Game Maker's Notebook

CHAPTER

What Was It Like Working With Jonathan Blown in the Weakness?

I was for three years at atrokstar. I worked ina midnight club, ele a racing gang, like the same fimagle. Then i had a chance at ube to to be a lead artist on an other projects. And there were more narrative bas that was like a dancing game. So those six years became three years and a half. We rechanged the ark direction, and we, we, we,. we re design all the assets to look the way they look. The experience was very different from what i was used to. There's no schedules. Just like, guys, we got to do this. You have your skill set. Figure it out. No

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