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Build systems with Andrey Mokhov

Signals and Threads

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Is There a Way to Architect Build Systems?

The fact that programming language is a thing that fractures the space of build systems seems really regrettable. It's pretty common to come across projects that instead of using a build system directly they instead generate build scripts from higher level specifications. Have you thought about whether there's a way of architecting these systems to make them more language independent? Maybe there's a scope for kind of a build engine which is completely language agnostic.

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