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Episode 56: Interview with FTL Developers, Justin Ma and Matthew Davis

Roguelike Radio

CHAPTER

The Mechanics and Design Choices of Crew Members in FTL

This chapter of the podcast discusses the mechanics of crew in the game FTL. The speakers talk about how crew members with skills and roles add to the atmosphere and immersion of the game, drawing inspiration from shows like Star Trek and Firefly. They also discuss the pros and cons of the experience system versus a system with randomly assigned skills for crew members.

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