
37. A Theory of Fun for Game Design by Raph Koster
Education Bookcast
00:00
What Games Are, or What Raffkoster Says, Games Are?
The book is laid out in double page spreads with text on the left hand side and not too dense text either. On the right hand side, there's a cartoon illustrating what's going on with a little comment or caption. So you can actually read the book very quickly just by going through the cartoons and reading the captions. It is really very easy to read because of this cartoon situation. And I do like books that have pictures. Mostly books don't have very many pictures, but I like pictures.
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