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Episode 36: Coffeebreak Roguelikes

Roguelike Radio

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Is There a Difference Between Experts and Non-Experts?

I like having difficulty levels, but i'm not sure how it would work. I think theye also with small games, because you will get through a game so quickly. With some designers, i's the desire to have a sort of attraction to come back and play more. So come back more, and unlucklis, come back more and nlike that sort of an appeal. Yankingdic, that's exactly the thing. Im sono dutyo optimize for for novices. Orte optimise for expert players.

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