Yakan: In a decade, if not sooner, we're going to see that with film and tu and t v in t video games. We can iterate in real time, we can put the frame and composit in the shot in real time. Even five years ago, if we were doing offline rendering like this, would have been so much slower. So i think we're really sot a precipice of this kind of new te that is now getting into tehands of consencrators,. And i think f the next few will se some really cool stuff come from it.
Marques and Andrew sit down with Sam and Micah of SoKrispyMedia to discuss the visual effects from the viral 'Squid Game' video with MrBeast. Sam, Micah, and their team had ten days to create the visual effects that took some of the scenes to the next level, and we're willing to bet you didn't even notice. If you're interested in how the effects were made or just want to know what the future of YouTube could look like, this one is a must-listen. Enjoy!
Links:
MrBeast Squid Game: https://bit.ly/3ppP28C
Behind the Scenes with SoKrispyMedia: https://bit.ly/3xSkj83
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