Yakan: In a decade, if not sooner, we're going to see that with film and tu and t v in t video games. We can iterate in real time, we can put the frame and composit in the shot in real time. Even five years ago, if we were doing offline rendering like this, would have been so much slower. So i think we're really sot a precipice of this kind of new te that is now getting into tehands of consencrators,. And i think f the next few will se some really cool stuff come from it.

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