
#244 Round Table on Matching Player Expectations
The Game Design Round Table
00:00
Game Design - Is There a Game Design Space?
David: There are explicit things that you can do in the set up of the game or in the design of the game itself that helps to, i solve for what is ultimately just a bad player behavior. David: Having mechanics in place where you can talk about those things up front and get on the same page can really help. And then there are also just mechanics that are often under the label of safety, but really they're about fun and having people like make sure that they don't introduce concepts or ideas into a game that are unfun for other people.
Transcript
Play full episode