Full Time Game Dev cover image

DevDuck: Switching To Godot, Making Games Alone, 5 Years On 1 Game, Staying Motivated | Ep. #047

Full Time Game Dev

00:00

Crafting 'Dolphin': A Game for the Planet

In this chapter, the speaker shares their journey of developing the game 'Dolphin,' which aims to promote environmental conservation through engaging gameplay. They reflect on personal experiences that inspired the game's themes and delve into the technical aspects of using procedural generation in the Godot engine. The discussion highlights the cultural significance of shared gaming experiences and how they can foster community awareness around ecological issues.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app