2min chapter

Software Engineering Radio - the podcast for professional software developers cover image

Episode 521: Phillip Mayhew on Test Automation in Gaming

Software Engineering Radio - the podcast for professional software developers

CHAPTER

Performance Testing

I started doing performance testing 15 years ago and we're talking purely at the protocol level, right? And with the massive multiplayer online games now, you still need to test all that underlying architecture. But also, people started spinning up these different types of tests where we're not just simulating a bunch of users, but we're spawning, you know, 1000 browser instances. So we've got two different types of performance testing that are happening in our web based application.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode