The AIAS Game Maker's Notebook cover image

Korean Game Development with Pearl Abyss America CEO, Jeonghee "JJ" Jin

The AIAS Game Maker's Notebook

00:00

The Evolution of Free to Play Games

When I first came to the States 15 years ago when you call like a game free to play then there is like a stigma about that game being crappy or yes. Most of the games actually you know first generation MMORPGs in Korea were also kind of subscription based. So they were not entirely free I'd correct it. But because most of the online games were for free so I really didn't have that stereotype.

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