
20: Going Into the Void (Bastards) with Cara Ellison and Farbs
Eggplant: The Secret Lives of Games
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Card Hunter: A Systemic First Person Shooter
The roguelite genre really works for that. You're able to have players run through the same spaces multiple times under different contexts and that stays interesting rather than your traditional corridor shooter. We ended up staffing up and overschoping and all those kinds of things and making a much bigger game than we intended. So that's really sort of what the core of the project was. It was all right. How do we make that work? And yeah, I guess the roguelitegenre really works forThat. There's not many of us.How did you guys sit down and decide to find a different entry into the immersive sim genre - which some people say is having a hard time finding
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