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From Job Applicant to Game Developer
In this chapter, the speaker shares their journey from applying for a job at 2K to becoming a game developer. They discuss their experience with various tools and technologies, their role as a cartographer in a game development team, and their transition to the design team. They also touch on their involvement in pitching game ideas and their decision to quit their jobs to create prototypes, leading to the creation of their successful game, FTL.