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Adam Crowley, "Representations of Poverty in Videogames" (Palgrave MacMillan, 2022)

New Books in Public Policy

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How Did You Come to Write the Wealth of Virtual Nations?

A few years ago, I wrote a different book that was concerned with representations of wealth in video games called the Wealth of Virtual Nations. And as time went on, and I was able to kind of not think through Thomas Piketty's capital in the 21st century, it became possible for me to think about engaging more game studies scholarship," he says. "I'm looking back over a lot of game studies publications from maybe like, you know, 2014 on"

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