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Designer Notes 86: Anton Strenger

Designer Notes

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Designing Diplomatic Mechanics in Strategy Games

This chapter details the journey of a junior designer at Firaxis, focusing on the development of the World Congress system in 'Brave New World'. The discussion highlights the balance between engaging gameplay and complex diplomatic mechanics, as well as the evolution of these systems in strategy games influenced by historical and creative factors. The chapter also reflects on the challenges of innovation in game design while maintaining community expectations.

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