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#14: 4X Games & Civilization. With Soren Johnson

The Game Design Round Table

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Nuances of 4X Gaming: Strategy and Pacing

This chapter explores the intricate dynamics of 4X games, focusing on the differences between turn-based and real-time strategies as illustrated by titles like Civilization and Sins of a Solar Empire. It discusses gameplay pacing, engagement challenges, and the potential for improving player experience through streamlined design choices and resource management.

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