6min chapter

The (Unofficial) Unreal Engine Podcast cover image

Games Fellowship, Unreal Fest, and I Wish I Learned This Sooner Pt 2 - Part 2

The (Unofficial) Unreal Engine Podcast

CHAPTER

Mastering Soft References in Game Development

This chapter explores the crucial role of soft references in game development to prevent crashes and enhance performance. It illustrates the use of event dispatchers and interfaces in Unreal Engine, providing insights into modular design, dynamic event management, and the challenges of asset management during project migrations.

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