
Games Fellowship, Unreal Fest, and I Wish I Learned This Sooner Pt 2 - Part 2
The (Unofficial) Unreal Engine Podcast
Mastering Soft References in Game Development
This chapter explores the crucial role of soft references in game development to prevent crashes and enhance performance. It illustrates the use of event dispatchers and interfaces in Unreal Engine, providing insights into modular design, dynamic event management, and the challenges of asset management during project migrations.
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