
#64 - Helpful Advice with Tim Armstrong
Fun Problems
00:00
Innovative Game Design and Market Insights
This chapter explores non-conventional pitching in game development, focusing on the creation of accessible games aimed at entry-level players. The speakers discuss the interplay between personal taste, target audiences, and effective game mechanics, emphasizing the importance of unique hooks for engaging gameplay. Additionally, they highlight the significance of respecting publisher relationships and the impact of clear communication in successfully presenting game concepts.
Transcript
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