
The Ascent with Neon Giant's Arcade Berg & Tor Frick
The AIAS Game Maker's Notebook
00:00
How Do You Build a Game?
"It was a very unusual production inthat we started from nothing. We didn't know what the team would be like." "We needed to start off with something that was extremely skilable in every sense of the word, not only game play mechanics,. But also anarrative rapping that we could expand on," he says. 'I can honestly say that this is the first project i worked on where we did that out of necessity'
Transcript
Play full episode