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Bringing Godot to Mobile with Hein-Pieter van Braam

Software Engineering Daily

Integration of GD Script with GD Extensions for C++ through LLVM in Godot Project

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Exploring the utilization of LLVM for compiling code ahead of time and incorporating a linker in the project to integrate GD script with GD extensions for C++. The chapter highlights challenges surrounding various platforms and proprietary restrictions, while also discussing the use of C files for specific targets like PlayStation or Xbox.

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