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Build or Buy: Gaming Backends

Naavik Gaming Podcast

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Building a Game Account System on Your Own

The player data systems and the matchmaking are hyper, they're both complex and they tend to be unique per game. You have sort of like build it myself, which is like, I got to roll everything from the beginning and build it myself. And then you have someone like us, who's going to try to solve those problems, but also give you the ability to extend out and customize the actual things because we don't think those services are really able to be generic. We're not even generic. They're not able to, they're needing real tuning to make them work the way that you they want to working. But if you're a team that has three, 400 people dealing

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