12min chapter

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Episode 43: Spelunky

Roguelike Radio

CHAPTER

Exploring Random Level Generation in Different Game Genres

This chapter delves into how various game genres are incorporating elements of Roguelikes, particularly random level generation. The speakers highlight examples such as a Roguelike-like mod for Doom and the potential for a Minecraft mod. They emphasize how platforming genres, such as Spelunky, work effectively with procedural generation due to elements like lava levels and treasure digging.

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