Eggplant: The Secret Lives of Games cover image

59: Making Magic with Chevy Ray Johnston (Ikenfell)

Eggplant: The Secret Lives of Games

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How to Make a Game That's Fun and Fun to Play

The game is 12 by 3, and you're on one end. Enemies on other end. So you're sort of tactically maneuvering around while casting spells and such at the enemy. And a lot of it's timing based. If you press the button,sort of the more accurate, you press it, the more damage you do or the longer your spells last. Or you can dodge attacks that way too. That's really key to a lot of combat stuff, which I know we want to talk about.

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